Highlights
- “Rooftops & Alleys” revolutionizes parkour gaming with its pure movement focus and multi-button control scheme, earning acclaim on Steam.
- Bid farewell to “Hold to Parkour” – this indie gem demands precision and skill for immersive freerunning experiences.
- Featuring session markers, character customization, and a unique pigeon mode, “Rooftops & Alleys” captivates parkour fans and genre enthusiasts alike on Steam.
Parkour enthusiasts have a new reason to celebrate as a solo developer shakes up the Steam platform with “Rooftops & Alleys”, Unlike regular parkours inserted into, say, the shooting or another genre, “Rooftops & Alleys” in the strict sense focus on parkour and freerunning. Since May 21st, when it was released in Early Access, the game has received almost a thousand top favorable reviews.
An Indie Parkour Game is Blowing Up Among Sports Fans and Genre Enthusiasts
Enjoy it for what it is: the game does not even have the typical “hold to parkour” scheme all other games have.
However, it requires players to use a multi-button control system to play since it entails players leaping and landing, sprinting, mantling, and vaulting.
The simplicity of this complexity creates an experience that is true to the original intent of parkour in the gameplay.
Just as Tony Hawk’s Pro Skater found its way of expressing the spirit of the skaters and the culture associated with it in video games, ‘Rooftops & Alleys’ does the same for parkour.
The game revolves around Michel, the solo developer with the map richness of explorable rooftop spaces and alleys, all supplemented with modern drum and bass music that complements them.
In its Early Access version, it managed to lay the foundation of the game Imaps itself. The game allows players to practice in three different map types and the general goal involves trick jumping and scoring, whereby the more inventive and precise a player’s stunts, the better.
The game offers both trick challenges and time trials that are built into the game and a weather system that can be toggled so the game may flow according to one’s preference.
To make the game even more enjoyable, character progression is well-developed and everybody can create a special parkour style in his/her way.
To capture those macho movements and foolish stumbles, the game features a Matrix-resigned slow-motion button, which makes it easy for individuals to relive and share those precious moments of pride.
It is easy to identify one nonprofit feature that I find particularly useful and that is the session markers. It enables the player to place checkpoints at any location they choose which makes it possible to restart at the desired spot or practice difficult stunts without having to ‘climb’ through long distances.
Additional features that players can benefit from include a distinct pigeon mode that lets the character fly and determine where the best line in a parkour is.
“Rooftops & Alleys: The Spirit of Parkour is back – The Parkour Game” is released on Steam Early Access now.
Having no parkour narrative and being filled with joy instead of pressure, this game is gaining more and more fans and a strong-will developer, so everyone who loves movement games shouldn’t deny themselves to try it.